Cards:

Poison

4
Poison
Covers the target area in a sticky toxin, damaging and slowing down troops and buildings. Remember solvent abuse can kill.

Seen in 20% of the last 50 competitive decks.

About 35.45% of Clash Royale players have obtained this card.

Most Commonly Countered with:

8
Golem
Rarity: Epic
Type: Troop
Slow but durable, only attacks buildings. When destroyed explosively splits into two Golemites and deals area damage!
Seen in 4% of the last 50 competitive decks.
8
Golem
7%
7
P.E.K.K.A.
Rarity: Epic
Type: Troop
A heavily armored, slow melee fighter. Swings from the hip but packs a huge punch.
Seen in 4% of the last 50 competitive decks.
7
P.E.K.K.A.
6%
6
Giant Skeleton
Rarity: Epic
Type: Troop
The bigger the skeleton, the bigger the bomb. Carries a bomb that blows up when the Giant Skeleton dies.
Seen in 2% of the last 50 competitive decks.
6
Giant Skeleton
6%
5
Giant
Rarity: Rare
Type: Troop
Slow but durable, only attacks buildings. A real one-man wrecking crew!
Seen in 16% of the last 50 competitive decks.
5
Giant
5%
4
Tesla
Rarity: Common
Type: Building
Defensive building. Whenever it's not zapping the enemy, the power of Electrickery is best kept grounded.
Seen in 4% of the last 50 competitive decks.
4
Tesla
5%
4
Freeze
Rarity: Epic
Type: Spell
Freezes troops and buildings, making them unable to move or attack. Everybody chill.
Seen in 36% of the last 50 competitive decks.
4
Freeze
5%
5
Prince
Rarity: Epic
Type: Troop
Don't let the little pony fool you. Once the Prince gets a running start, you WILL be trampled. Does 2x damage once he gets charging.
Seen in 8% of the last 50 competitive decks.
5
Prince
4%
4
Baby Dragon
Rarity: Epic
Type: Troop
Flying troop that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbeque.
Seen in 6% of the last 50 competitive decks.
4
Baby Dragon
4%
4
Poison
Rarity: Epic
Type: Spell
Covers the target area in a sticky toxin, damaging and slowing down troops and buildings. Remember solvent abuse can kill.
Seen in 20% of the last 50 competitive decks.
4
Poison
4%
3
Rage
Rarity: Epic
Type: Spell
Increases troop movement and attack speed by 35%. Troop buildings and summoners deploy troop faster. Chaaarge!
Seen in 2% of the last 50 competitive decks.
3
Rage
4%

Most Commonly Used to Counter:

5
Elixir Collector
Rarity: Rare
Type: Building
You gotta spend Elixir to make Elixir. Boots Elixir production.
Seen in 54% of the last 50 competitive decks.
5
Elixir Collector
11%
7
Barbarian Hut
Rarity: Rare
Type: Building
Troop building that periodically deploys Barbarians to fight the enemy. Time to make the Barbarians.
Seen in 2% of the last 50 competitive decks.
7
Barbarian Hut
7%
5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
7%
4
Skeleton Army
Rarity: Epic
Type: Troop
Summons an army of skeletons. Meet Larry and his friends Harry, Gerry, Terry, Mary, etc.
Seen in 2% of the last 50 competitive decks.
4
Skeleton Army
6%
4
Goblin Barrel
Rarity: Epic
Type: Spell
Spawns three Goblins anywhere on the Arena. It's going to be a thrilling ride, boys!
Seen in 2% of the last 50 competitive decks.
4
Goblin Barrel
5%
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
4%
3
Bomber
Rarity: Common
Type: Troop
Small, lightly protected skeleton that throws bombs. Deals damage that can wipe out a swarm of enemies.
Seen in 4% of the last 50 competitive decks.
3
Bomber
4%
5
Bomb Tower
Rarity: Rare
Type: Building
Defensive building that houses a Bomber. Deals area damage to anything dumb enough to stand near it.
Seen in 4% of the last 50 competitive decks.
5
Bomb Tower
3%
5
Prince
Rarity: Epic
Type: Troop
Don't let the little pony fool you. Once the Prince gets a running start, you WILL be trampled. Does 2x damage once he gets charging.
Seen in 8% of the last 50 competitive decks.
5
Prince
3%
5
Inferno Tower
Rarity: Rare
Type: Building
Defensive building, roasts targets for damage that increases over time. Burns through even the biggest and toughest enemies.
Seen in 4% of the last 50 competitive decks.
5
Inferno Tower
3%

Card Usage

Patch Updates affecting Poison

patch release date description
Mar 23, 2016 - 17 months ago Damage increased by 5% - Poison has fairly low use rates. A bit of damage over time will make it a more interesting choice next to Fireball and the other damage spells.
Feb 29, 2016 - 18 months ago Introduced to the game.