Cards:

Witch

5
Witch
Summons skeletons, shoots destructo beams, has glowing pink eyes that unfortunately don't shoot lasers.

Seen in 4% of the last 50 competitive decks.

About 77.83% of Clash Royale players have obtained this card.

Most Commonly Countered with:

5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
10%
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
9%
4
Baby Dragon
Rarity: Epic
Type: Troop
Flying troop that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbeque.
Seen in 6% of the last 50 competitive decks.
4
Baby Dragon
8%
5
Wizard
Rarity: Rare
Type: Troop
The most awesome man to ever set foot in the arena, the Wizard will blow you away with his handsomeness... and/or fireballs.
Seen in 2% of the last 50 competitive decks.
5
Wizard
6%
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
5%
3
Bomber
Rarity: Common
Type: Troop
Small, lightly protected skeleton that throws bombs. Deals damage that can wipe out a swarm of enemies.
Seen in 4% of the last 50 competitive decks.
3
Bomber
5%
3
Knight
Rarity: Common
Type: Troop
A tough melee fighter. The Barbarian's handsome, cultured cousin. Rumor has it that he was knighted based on the sheer awesomeness of his mustache alone.
Seen in 2% of the last 50 competitive decks.
3
Knight
5%
6
Lightning
Rarity: Epic
Type: Spell
Bolts of lightning hit up to 3 enemy troops or buildings with the most hit points in the target area. Reduced damage to Crown Towers.
Seen in 16% of the last 50 competitive decks.
6
Lightning
4%
4
Valkyrie
Rarity: Rare
Type: Troop
Tough melee fighter, deals area damage around her. Swarm or horde, no problem! She can take them all out with a few spins.
Seen in 20% of the last 50 competitive decks.
4
Valkyrie
4%
4
Tesla
Rarity: Common
Type: Building
Defensive building. Whenever it's not zapping the enemy, the power of Electrickery is best kept grounded.
Seen in 4% of the last 50 competitive decks.
4
Tesla
3%

Most Commonly Used to Counter:

3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
10%
5
Musketeer
Rarity: Rare
Type: Troop
Don't be fooled by her delicately coiffed hair, the Musketeer is a mean shot with her trusty broomstick.
Seen in 28% of the last 50 competitive decks.
5
Musketeer
6%
6
Giant Skeleton
Rarity: Epic
Type: Troop
The bigger the skeleton, the bigger the bomb. Carries a bomb that blows up when the Giant Skeleton dies.
Seen in 2% of the last 50 competitive decks.
6
Giant Skeleton
6%
4
Skeleton Army
Rarity: Epic
Type: Troop
Summons an army of skeletons. Meet Larry and his friends Harry, Gerry, Terry, Mary, etc.
Seen in 2% of the last 50 competitive decks.
4
Skeleton Army
6%
5
Balloon
Rarity: Epic
Type: Troop
As pretty as they are, you won't want a parade of THESE balloons showing up on the horizon. Drops powerful bombs and when shot down, crashes dealing area damage.
Seen in 6% of the last 50 competitive decks.
5
Balloon
5%
5
Prince
Rarity: Epic
Type: Troop
Don't let the little pony fool you. Once the Prince gets a running start, you WILL be trampled. Does 2x damage once he gets charging.
Seen in 8% of the last 50 competitive decks.
5
Prince
5%
2
Spear Goblins
Rarity: Common
Type: Troop
Three unarmored ranged attackers. Who the heck taught these guys to throw spears!?! Who thought that was a good idea?!
Seen in 24% of the last 50 competitive decks.
2
Spear Goblins
5%
5
Inferno Tower
Rarity: Rare
Type: Building
Defensive building, roasts targets for damage that increases over time. Burns through even the biggest and toughest enemies.
Seen in 4% of the last 50 competitive decks.
5
Inferno Tower
4%
5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
4%
7
P.E.K.K.A.
Rarity: Epic
Type: Troop
A heavily armored, slow melee fighter. Swings from the hip but packs a huge punch.
Seen in 4% of the last 50 competitive decks.
7
P.E.K.K.A.
4%

Card Usage

Patch Updates affecting Witch

patch release date description
Jun 21, 2016 - 9 months ago Our previous change didn't get her to the viable level we were hoping for. This change will, for example, allow her to kill Minions in three hits, instead of four (at Tournament Rules levels).
May 18, 2016 - 10 months ago Skeleton Hitpoints and damage increased by 5%
May 18, 2016 - 10 months ago The Witch is an excellent early game pusher, but doesn't get much playtime in the higher Arenas. More damage, plus the Skeleton boost below will hopefully make her an interesting choice at more levels of play.
Mar 23, 2016 - 12 months ago Damage increased by 5% - The Witch has very low use rates at the top. She needs a bit more damage to become relevant again.
Feb 19, 2016 - 13 months ago Skeleton hitpoints and damage increased by 11% - Apart from the Tombstone, all of these cards are underused at the top. We want to see more bones in TV Royale!
Feb 19, 2016 - 13 months ago Damage increased by 3% - Her usage is very low among top players. More damage and the Skeleton boost should make her a viable option once again.
Jan 11, 2016 - 14 months ago Skeleton level decreased by 1