Master Deck #342256

  • pragnichire
  • 0
  • 9
  • 3.4
  • Jan 08, 2018 (6 months ago)
3
Heal
Rarity: Rare
Type: Building
Heal your troops to keep them in the fight! Friendly troops are healed over time while in the target area. Doesn't affect buildings.
Seen in 0% of the last 50 competitive decks.
3
Heal
6
Giant Skeleton
Rarity: Epic
Type: Troop
The bigger the skeleton, the bigger the bomb. Carries a bomb that blows up when the Giant Skeleton dies.
Seen in 2% of the last 50 competitive decks.
6
Giant Skeleton
6
Giant Skeleton
Rarity: Epic
Type: Troop
The bigger the skeleton, the bigger the bomb. Carries a bomb that blows up when the Giant Skeleton dies.
Seen in 2% of the last 50 competitive decks.
6
Giant Skeleton
4
Electro Wizard
Rarity: Legendary
Type: Troop
He lands with a "POW!", stuns nearby enemies and shoots lightning with both hands! What a show off.
Seen in 0% of the last 50 competitive decks.
4
Electro Wizard
4
Inferno Dragon
Rarity: Legendary
Type: Troop
Shoots a focused beam of fire that increases in damage over time. Wears a helmet because flying can be dangerous.
Seen in 0% of the last 50 competitive decks.
4
Inferno Dragon
5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
5
Graveyard
Rarity: Legendary
Type: Spell
Surprise! It's a party. A Skeleton party, anywhere in the Arena. Yay!
Seen in 0% of the last 50 competitive decks.
5
Graveyard
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Mirror
Rarity: Epic
Type: Spell
Mirrors your last card played for +1 Elixir
Seen in 4% of the last 50 competitive decks.
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Mirror

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