In this deck you have the tombstone (or any other building wearpon card), goblin barrel, hog rider, zap, prince, skeleton army, fireball, musketeer.
Offense for this deck is hog plus zap (for spam card counters). This can be backed up with a prince especially if the opponent uses the skeleton army on the hog. Once your price and hog die you can use goblin barrel to get chip damage and pretty much take out the tower. If your hog and prince take out the tower back them up with a musketeer just for ariel back up. also if the opponent has already used their arrows or zap you can throw a skeleton army in to make them use elixir and defend.
Defense, you can musketeer for almost anything especially ballons and any arial. You can easily skeleton army giants, princes, anything tanky and strong but slow. Zap is good for low character spammy cards like goblins and minions or skeleton armies. Now the tombstone is just to distract the hog it has no other porpuse in this deck and can be subsituted by any other buildin card like cannon inferno tower etc. The fireball is used for splitting up barbarians and taking down witches health. You can use it against spammy cards to if you dont have the zap in your current hand. I also forgot that the tombstone or any building is good for giants if you dont have your skeleton army.
This deck is good for arena 4.