Decks:

Double P.E.K.K.A.

  • View Master Deck
  • 5
  • Offensive
  • 3.8
  • Jan 11, 2017 (4 months ago)
3
Tombstone
Rarity: Rare
Type: Building
Troop building that periodically deploys Skeletons to fight the enemy. When destroyed, spawns 6 Skeletons. Creepy!
Seen in 4% of the last 50 competitive decks.
3
Tombstone
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
5
Wizard
Rarity: Rare
Type: Troop
The most awesome man to ever set foot in the arena, the Wizard will blow you away with his handsomeness... and/or fireballs.
Seen in 2% of the last 50 competitive decks.
5
Wizard
2
Fire Spirits
Rarity: Common
Type: Troop
These three Fire Spirits are on a kamikaze mission to give you a warm hug. It'd be adorable if they weren't on fire.
Seen in 2% of the last 50 competitive decks.
2
Fire Spirits
2
Zap
Rarity: Common
Type: Spell
Lightning zaps enemies, dealing damage inside a small radius. Reduced damage to Crown Towers.
Seen in 62% of the last 50 competitive decks.
2
Zap
4
Mini P.E.K.K.A.
Rarity: Rare
Type: Troop
The arena is a certified butterfly-free zone. No distractions for P.E.K.K.A, only destruction.
Seen in 24% of the last 50 competitive decks.
4
Mini P.E.K.K.A.
7
P.E.K.K.A.
Rarity: Epic
Type: Troop
A heavily armored, slow melee fighter. Swings from the hip but packs a huge punch.
Seen in 4% of the last 50 competitive decks.
7
P.E.K.K.A.

Deck Audit

Cards that are commonly used to counter multiple cards in this deck:

4
Baby Dragon
Rarity: Epic
Type: Troop
Flying troop that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbeque.
Seen in 6% of the last 50 competitive decks.
4
Baby Dragon
5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
2
Spear Goblins
Rarity: Common
Type: Troop
Three unarmored ranged attackers. Who the heck taught these guys to throw spears!?! Who thought that was a good idea?!
Seen in 24% of the last 50 competitive decks.
2
Spear Goblins

Guide

This deck can stop anything if done correctly. Ice Golem, Elite Barbarians? Fire Spirits and Minions. Giant and Balloon? Minions and Mini P.E.K.K.A. Giant and Sparky with a Splasher? Place a Tombstone the Place a Mini P.E.K.K.A with a Zap to take care of the splasher (like the Wizard) Sparky and the Giant. Golem, Three Musketeers? Fireball and Zap the Musketeers, then place a tombstone and either P.E.K.K.A or Mini P.E.K.K.A or both. The Wizard takes cares of the Archers, goblins and even Barbarians. The Wizard can't take care of the Skeleton Army fast enough, that's why you have Zap. Nothing can stop this.