Decks:

GoWiPe Inferno

  • View Master Deck
  • 7
  • Offensive
  • 4.8
  • Jan 11, 2017 (6 months ago)
3
Princess
Rarity: Legendary
Type: Troop
Shoots a volley of flaming arrows halfway across the Arena. The Princess is afraid of germs, so keep the rabble away from her!
Seen in 54% of the last 50 competitive decks.
3
Princess
2
Zap
Rarity: Common
Type: Spell
Lightning zaps enemies, dealing damage inside a small radius. Reduced damage to Crown Towers.
Seen in 62% of the last 50 competitive decks.
2
Zap
3
Arrows
Rarity: Common
Type: Spell
Arrows pepper a large area damaging everyone hit. Reduced damage to crown towers.
Seen in 30% of the last 50 competitive decks.
3
Arrows
5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
5
Inferno Tower
Rarity: Rare
Type: Building
Defensive building, roasts targets for damage that increases over time. Burns through even the biggest and toughest enemies.
Seen in 4% of the last 50 competitive decks.
5
Inferno Tower
5
Wizard
Rarity: Rare
Type: Troop
The most awesome man to ever set foot in the arena, the Wizard will blow you away with his handsomeness... and/or fireballs.
Seen in 2% of the last 50 competitive decks.
5
Wizard
7
P.E.K.K.A.
Rarity: Epic
Type: Troop
A heavily armored, slow melee fighter. Swings from the hip but packs a huge punch.
Seen in 4% of the last 50 competitive decks.
7
P.E.K.K.A.
8
Golem
Rarity: Epic
Type: Troop
Slow but durable, only attacks buildings. When destroyed explosively splits into two Golemites and deals area damage!
Seen in 4% of the last 50 competitive decks.
8
Golem

Deck Audit

Cards that are commonly used to counter multiple cards in this deck:

5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
4
Baby Dragon
Rarity: Epic
Type: Troop
Flying troop that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbeque.
Seen in 6% of the last 50 competitive decks.
4
Baby Dragon
4
Skeleton Army
Rarity: Epic
Type: Troop
Summons an army of skeletons. Meet Larry and his friends Harry, Gerry, Terry, Mary, etc.
Seen in 2% of the last 50 competitive decks.
4
Skeleton Army

Guide

This is a deck that is both offensive and defensive, but it's a bit more on the offensive side. The inferno tower and minion horde can be used to take down large, and or tanky troops, like elite barbarians, although I'd rather use the horde to back up the Golem or P.E.K.K.A. along with the wizard, to wipe out any defending enemy troops. The princess should be used to provide far support for the Golem and P.E.K.K.A. to ensure they do not get destroyed by a skeleton army or minion horde. The zap and princess work as an effective counter to a minion horde if the wizard is either not in range, not in hand, or is not targeting the opposing minion horde. The arrows and zap are used to counter skeleton army, goblins, fire spirits, and other minuscule troops and delay or reset the targeting and attacking of an inferno tower, Sparky, inferno dragon, or other large troop or building. I hope you put this deck to good use, as it has been working for me, because I'm a level 8 in arena 8 with a little over 2500 trophies. The minion horde counters elite barbarians well, but does not prevent them from being able to get 1 hit each on the tower. This deck can be used anywhere from arena 7 and up, as that is where you unlock the princess. A variation of this deck, without the princess, utilizes the bomber instead, although he does not cover air as the princess does, as well as not having as long of a range. The bomber does, however, do insane damage to troops, so it completely stops attacking barbarians and, paired with the ice golem in arena 8, can completely stop elite barbarians. You can also replace the bomber/princess with the mirror to have more options, such as double wizards, which is quite expensive, or remove arrows and put the mirror there.