Decks:

Counter push

  • View Master Deck
  • 7
  • Defensive
  • 3.9
  • Jan 12, 2017 (5 months ago)
4
Electro Wizard
Rarity: Legendary
Type: Troop
He lands with a "POW!", stuns nearby enemies and shoots lightning with both hands! What a show off.
Seen in 0% of the last 50 competitive decks.
4
Electro Wizard
4
Tesla
Rarity: Common
Type: Building
Defensive building. Whenever it's not zapping the enemy, the power of Electrickery is best kept grounded.
Seen in 4% of the last 50 competitive decks.
4
Tesla
2
The Log
Rarity: Legendary
Type: Spell
A spilt bottle of Rage turned an innocent tree trunk into 'The Log'. Now, it seeks revenge by crushing anything in its path!
Seen in 0% of the last 50 competitive decks.
2
The Log
2
Zap
Rarity: Common
Type: Spell
Lightning zaps enemies, dealing damage inside a small radius. Reduced damage to Crown Towers.
Seen in 62% of the last 50 competitive decks.
2
Zap
4
Baby Dragon
Rarity: Epic
Type: Troop
Flying troop that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbeque.
Seen in 6% of the last 50 competitive decks.
4
Baby Dragon
3
Mega Minion
Rarity: Rare
Type: Troop
Flying, armored and powerful. What could be its weakness?! Cupcakes.
Seen in 0% of the last 50 competitive decks.
3
Mega Minion
6
Royal Giant
Rarity: Common
Type: Troop
Sighting his massive cannon at enemy buildings, the Royal Giant comes in the like a a wrecking ball.
Seen in 10% of the last 50 competitive decks.
6
Royal Giant
6
Elite Barbarians
Rarity: Common
Type: Troop
Spawns a pair of leveled up Barbarians. They're like regular Barbarians, only harder, better, faster and stronger.
Seen in 0% of the last 50 competitive decks.
6
Elite Barbarians

Deck Audit

Cards that are commonly used to counter multiple cards in this deck:

5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
4
Skeleton Army
Rarity: Epic
Type: Troop
Summons an army of skeletons. Meet Larry and his friends Harry, Gerry, Terry, Mary, etc.
Seen in 2% of the last 50 competitive decks.
4
Skeleton Army
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions

Danger! This deck may not counter some of the more powerful cards in the game. This deck may be susceptible to the following cards:

6
X Bow
Rarity: Epic
Type: Building
Nice towers you got there. Would be a shame if this X-Bow whittled it down from this side of the arena...
Seen in 4% of the last 50 competitive decks.
6
X Bow

Guide

Use everything but royal giant to defend, then pick away at towers with royale giant, countering minion/skel army witrh zap/log and suppporting with baby dragon and electro wizard.