Decks:

Hog, rage cycle

  • View Master Deck
  • Obx_co94
  • 8
  • Control
  • 3
  • Apr 17, 2017 (6 months ago)
3
Archers
Rarity: Common
Type: Troop
A pair of unarmored ranged attackers. They'll help you with ground and air unit attacks, but you're own your own with coloring your hair.
Seen in 6% of the last 50 competitive decks.
3
Archers
3
Cannon
Rarity: Common
Type: Building
Defensive building. Shoots cannonballs with deadly effect, but cannot target flying troops.
Seen in 50% of the last 50 competitive decks.
3
Cannon
3
Rage
Rarity: Epic
Type: Spell
Increases troop movement and attack speed by 35%. Troop buildings and summoners deploy troop faster. Chaaarge!
Seen in 2% of the last 50 competitive decks.
3
Rage
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
2
Zap
Rarity: Common
Type: Spell
Lightning zaps enemies, dealing damage inside a small radius. Reduced damage to Crown Towers.
Seen in 62% of the last 50 competitive decks.
2
Zap
4
Valkyrie
Rarity: Rare
Type: Troop
Tough melee fighter, deals area damage around her. Swarm or horde, no problem! She can take them all out with a few spins.
Seen in 20% of the last 50 competitive decks.
4
Valkyrie
4
Hog Rider
Rarity: Rare
Type: Troop
Fast melee troop that targets buildings and can jump over the river. He followed the echoing call of "Hog Riderrrrr" all the way through the arena doors.
Seen in 56% of the last 50 competitive decks.
4
Hog Rider
1
Ice Spirit
Rarity: Common
Type: Troop
Spawns one lively little Ice Spirit to freeze a group of enemies. Stay frosty.
Seen in 0% of the last 50 competitive decks.
1
Ice Spirit

Deck Audit

Cards that are commonly used to counter multiple cards in this deck:

5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
5
Giant
Rarity: Rare
Type: Troop
Slow but durable, only attacks buildings. A real one-man wrecking crew!
Seen in 16% of the last 50 competitive decks.
5
Giant
5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
5
Prince
Rarity: Epic
Type: Troop
Don't let the little pony fool you. Once the Prince gets a running start, you WILL be trampled. Does 2x damage once he gets charging.
Seen in 8% of the last 50 competitive decks.
5
Prince

Danger! This deck may not counter some of the more powerful cards in the game. This deck may be susceptible to the following cards:

7
P.E.K.K.A.
Rarity: Epic
Type: Troop
A heavily armored, slow melee fighter. Swings from the hip but packs a huge punch.
Seen in 4% of the last 50 competitive decks.
7
P.E.K.K.A.

Guide

for arena 8-9