Decks:

[Counter] Thursday Night Football Live Stream

  • View Master Deck
  • patriotsvschief
  • 9
  • Offensive
  • 3.1
  • Aug 29, 2017 (2 months ago)
1
Ice Spirit
Rarity: Common
Type: Troop
Spawns one lively little Ice Spirit to freeze a group of enemies. Stay frosty.
Seen in 0% of the last 50 competitive decks.
1
Ice Spirit
2
Goblins
Rarity: Common
Type: Troop
Three fast, unarmored melee attackers. Small, fast, green and mean!
Seen in 50% of the last 50 competitive decks.
2
Goblins
3
Goblin Gang
Rarity: Common
Type: Troop
Spawns six Goblins - three with knives, three with spears - at a discounted Elixir cost. It's like a Goblin Value Pack!
Seen in 0% of the last 50 competitive decks.
3
Goblin Gang
2
Fire Spirits
Rarity: Common
Type: Troop
These three Fire Spirits are on a kamikaze mission to give you a warm hug. It'd be adorable if they weren't on fire.
Seen in 2% of the last 50 competitive decks.
2
Fire Spirits
6
Elite Barbarians
Rarity: Common
Type: Troop
Spawns a pair of leveled up Barbarians. They're like regular Barbarians, only harder, better, faster and stronger.
Seen in 0% of the last 50 competitive decks.
6
Elite Barbarians
3
Bomber
Rarity: Common
Type: Troop
Small, lightly protected skeleton that throws bombs. Deals damage that can wipe out a swarm of enemies.
Seen in 4% of the last 50 competitive decks.
3
Bomber
5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
3
Archers
Rarity: Common
Type: Troop
A pair of unarmored ranged attackers. They'll help you with ground and air unit attacks, but you're own your own with coloring your hair.
Seen in 6% of the last 50 competitive decks.
3
Archers

Deck Audit

Cards that are commonly used to counter multiple cards in this deck:

5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
3
Bomber
Rarity: Common
Type: Troop
Small, lightly protected skeleton that throws bombs. Deals damage that can wipe out a swarm of enemies.
Seen in 4% of the last 50 competitive decks.
3
Bomber
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
3
Arrows
Rarity: Common
Type: Spell
Arrows pepper a large area damaging everyone hit. Reduced damage to crown towers.
Seen in 30% of the last 50 competitive decks.
3
Arrows
5
Wizard
Rarity: Rare
Type: Troop
The most awesome man to ever set foot in the arena, the Wizard will blow you away with his handsomeness... and/or fireballs.
Seen in 2% of the last 50 competitive decks.
5
Wizard
2
Goblins
Rarity: Common
Type: Troop
Three fast, unarmored melee attackers. Small, fast, green and mean!
Seen in 50% of the last 50 competitive decks.
2
Goblins
2
Zap
Rarity: Common
Type: Spell
Lightning zaps enemies, dealing damage inside a small radius. Reduced damage to Crown Towers.
Seen in 62% of the last 50 competitive decks.
2
Zap
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
2
Spear Goblins
Rarity: Common
Type: Troop
Three unarmored ranged attackers. Who the heck taught these guys to throw spears!?! Who thought that was a good idea?!
Seen in 24% of the last 50 competitive decks.
2
Spear Goblins

Guide

Watch [Counter] Thursday Night Football Live Stream online free in HD here:

 

 { Thursday Night Football Live Stream }

 

The Baltimore Ravens are not a team of fireworks in attack , which means that in Fantasy we should not expect much of them. Jaremy Maclin has been the only joy for the fans when it comes to offensive play. The team has decided to build the house by the defensive foundations and this year seems to be a transition towards the franchise of the future.

 

Joe Flacco **

 

Quarterback 1 #: You could never trust Flacco for fantasy and this year is no exception. The team has decided to return to a much more conservative, ie career. Also, if you are not 100% physically loses even more potential.

 

Danny Woodhead ***

 

Running back 3 #: He is a special player, those that in fantasy are transformed. In its highest splendor fight in the top 5 of RB for the PPR leagues . In these Baltimore Ravens it will be difficult to see him so high, but as an addition to your team has enormous potential . I really like the idea of ​​having Terrance West on my team the first few days , I think the team will use it a lot and will add a lot.

 

Jeremy Maclin ***

 

WIde receiver 2/3 #: Its quality as WR is beyond doubt. Maclin has been one of the most trusted receivers in the NFL for years and that's why the Ravens pushed for him . But in a team like the current Baltimore Ravens will be difficult to see him compete for being a top 10 receiver. Yes, his hands and quality at the time of running the routes will make him add good points of average, if accompanied with a good number of TDs, we can face a great WR 2 for your Fanatsy team. Perriman should take a step forward and deploy his potential already, but with Flacco at the controls only I see potential as a bench in my fantasy, waiting for results.

 

Larry Donnell *

 

TIght end 2 #: This year has come because the team does not end up trusting what is at home. It is a large receiver, powerful in the network zone , although with some problems when blocking. In Fantasy you could expect good things from him in specific weeks , since if he is able to score TDs with assiduity his numbers will skyrocket, but you have to see how he enters the Baltimore system.