Decks:

Meat Shield Madness

  • View Master Deck
  • MonkeyMan
  • 5
  • Control
  • 3.5
  • Feb 24, 2016 (20 months ago)
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
5
Inferno Tower
Rarity: Rare
Type: Building
Defensive building, roasts targets for damage that increases over time. Burns through even the biggest and toughest enemies.
Seen in 4% of the last 50 competitive decks.
5
Inferno Tower
4
Mini P.E.K.K.A.
Rarity: Rare
Type: Troop
The arena is a certified butterfly-free zone. No distractions for P.E.K.K.A, only destruction.
Seen in 24% of the last 50 competitive decks.
4
Mini P.E.K.K.A.
2
Zap
Rarity: Common
Type: Spell
Lightning zaps enemies, dealing damage inside a small radius. Reduced damage to Crown Towers.
Seen in 62% of the last 50 competitive decks.
2
Zap
3
Archers
Rarity: Common
Type: Troop
A pair of unarmored ranged attackers. They'll help you with ground and air unit attacks, but you're own your own with coloring your hair.
Seen in 6% of the last 50 competitive decks.
3
Archers
2
Spear Goblins
Rarity: Common
Type: Troop
Three unarmored ranged attackers. Who the heck taught these guys to throw spears!?! Who thought that was a good idea?!
Seen in 24% of the last 50 competitive decks.
2
Spear Goblins
4
Fireball
Rarity: Rare
Type: Spell
Annnnnd... Fireball. Incinerates a small area, dealing high damage. Reduced damage to Crown Towers.
Seen in 18% of the last 50 competitive decks.
4
Fireball
5
Giant
Rarity: Rare
Type: Troop
Slow but durable, only attacks buildings. A real one-man wrecking crew!
Seen in 16% of the last 50 competitive decks.
5
Giant

Deck Audit

Cards that are commonly used to counter multiple cards in this deck:

5
Minion Horde
Rarity: Common
Type: Troop
Six fast, unarmored flying attackers. Three's a crowd, six is a horde!
Seen in 32% of the last 50 competitive decks.
5
Minion Horde
3
Minions
Rarity: Common
Type: Troop
Three fast, unarmored flying attackers. Roses are red, minions are blue, they can fly, and will crush you!
Seen in 40% of the last 50 competitive decks.
3
Minions
2
Spear Goblins
Rarity: Common
Type: Troop
Three unarmored ranged attackers. Who the heck taught these guys to throw spears!?! Who thought that was a good idea?!
Seen in 24% of the last 50 competitive decks.
2
Spear Goblins
4
Skeleton Army
Rarity: Epic
Type: Troop
Summons an army of skeletons. Meet Larry and his friends Harry, Gerry, Terry, Mary, etc.
Seen in 2% of the last 50 competitive decks.
4
Skeleton Army
5
Witch
Rarity: Epic
Type: Troop
Summons skeletons, shoots destructo beams, has glowing pink eyes that unfortunately don't shoot lasers.
Seen in 4% of the last 50 competitive decks.
5
Witch
5
Barbarians
Rarity: Common
Type: Troop
A horde of melee attackers with mean mustaches and even meaner tempers.
Seen in 24% of the last 50 competitive decks.
5
Barbarians
4
Baby Dragon
Rarity: Epic
Type: Troop
Flying troop that deals area damage. Baby dragons hatch cute, hungry, and ready for a barbeque.
Seen in 6% of the last 50 competitive decks.
4
Baby Dragon
2
Goblins
Rarity: Common
Type: Troop
Three fast, unarmored melee attackers. Small, fast, green and mean!
Seen in 50% of the last 50 competitive decks.
2
Goblins

Guide

JOIN TP ALLIANCE ( Ranked 64th in the North America) IF YOU WANT A CLAN THAT DONATES AND HELPS YOU OUT WITH DECK STRATEGIES πŸ˜ƒπŸ‘, 2200+πŸ†. NOT HIGH ENOUGH πŸ†, JOIN THE FEEDER TP EMPIRE (1400+πŸ†)or TP Brotherhood(1000+πŸ†)(Wizard instead of witch, Bomb tower instead of tesla after tesla nerf!)How to play it - Usually 1 crown victory, but if you play it correctly you could flood the opponent for a 3 crown win. - The Giant is placed in the back, once it crosses the bridge or a little before, support the Giant by putting troops behind him. Put the Witch, Spear Goblins, and Archers with a good amount of spacing. The Giant is a Meatshield for your troops. If you play it the right way with a witch supporting it you will crush the opponents tower. If you reach max elixir, place a Giant in the back to set up your push. During double elixir you can place him more forward and aggressive. - The Fireball is used to decimate wizards, witches, musketeers, BARBARIANS, and minions/ goblin barrel if arrows are not present. It is also very useful against buildings to decrease their health. Use fireball if you can hit a tower and a building at the same time for a great advantage. - Archers are for support and defense mostly. See a Balloon, use a Archers and Tesla combo. See a Dragon, do the same thing. Pair it behind a Giant and they will crush. Sometimes, if you play a Giant with just Archers behind it can take a tower if the opponent ignores your push. - Spear Goblins are cheap and versatile. Pair it with the Giant and other troops to set up a push. Use it against hogs and princes with the tesla. Very good and cheap troop - Tesla is the defensive building that takes car of golems, small troops, prince, balloon, giant, ect. Place it it the middle to distract. Perfect counter to hog riders - Arrows take out small hp troops of course. Hit minions, goblin barrel, and a hut swarm if needed with one shot. Especially handy when the opponent tries to take your Giant out with a Minion horde. If ready, take out the horde with arrows and get a postive elixir trade and keep the giant alive - In this deck, Barbarians are primarily used for defense. Defend wizards when placed right. Also can defend princes, musketeers, Giant, Golem, and most high hp troops. Use for defense and sometimes can turn into an offensive push but very rarely - Finally, the witch paired with the Giant is OP. It is a very good combo. Sometimes they will fireball your witch. Maybe try to bait the opponent to do this and then Put ur giant in front and maybe some barbs. Witches in this deck have to be paired with the Giant in order to be offensive. Also, the witch can be used defensively against barbs and golems if needed. Remember, a Witch and Giant combo is the key to this deck and the Key to victory. Strengths - Floods the opponent with a giant and witch push - great defense with tesla and cheaper troops - barbs are mainly for defense but can be used offensively - fireball for wizards, buildings and barbs - arrows mainly for cheaper troops and minions Weaknesses - can be counter pushed harshly if played to aggresively - hogs can be troublesome - inferno and bomber tower - sometimes sim city flood decks Alternative cards - swapping tesla for tombstone - swapping archers for another cheap troop - if you don't like arrows swap them out for anything ***Im at arena 8 as a level 9 with over 3400 trophies and it is working I swear*** I'm in the clan TP Alliance with the username Marcelo Machado

    Posted 9 months ago

    admiin

    26/01/17

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    Posted 11 months ago

    DecksCoinTricks

    22/11/16

    Posted 12 months ago

    Awesomness101

    12/10/16

    Like this deck, But i used musketeer instead of archers

    Posted 13 months ago

    Clash with raf

    07/09/16

    This deck sucks

    Posted 15 months ago
    Posted 15 months ago

    Kerbecks

    01/07/16

    Yo Marcelo I used to be in TP Republic, now its dead so I have a question does your deck still work for youπŸ˜‚i commented before at 1800 trophies now im at 2700 with my lava hound deck

     

    Posted 16 months ago

    munzer

    27/06/16

    watch me win in legendary arena with 3 musketeers

    https://www.youtube.com/watch?v=8YMp1IFTdnQ

    Posted 16 months ago

    sirmontu

    10/06/16

    This deck sucks a dick... so terrible I can't even believe it...

    Posted 16 months ago

    Juitziii

    08/06/16

    Wow, this deck is good! I rated this one up! Looks like this one actually works.You can also check my deck from this link if you want :)  http://clashroyaledeckbuilder.com/viewDeck/80864 Remember that you can rate and comment freely.

     

    But seriously, this deck is nice :)

    Posted 17 months ago

    Clashroyalegems

    20/05/16
    Posted 17 months ago

    ΰΌΊβœ¨Ξ”ΰΈ£Ρ’βš

    12/05/16

    nice balanced deck!

    Posted 17 months ago

    MonkeyMan

    06/05/16

    By the way TP Republic is no longer our official feeder clan since the leader is not very nice. We now have a new feeder clan just starting up called TP Brotherhood (1000+πŸ˜„). I have a second account there and can help anyone with deck strats

    Posted 17 months ago

    MonkeyMan

    06/05/16

    After bomb tower nerf the deck still works but it is definately harder to play. If bomb tower isn't working for you try the cannon or elixir collector becuase a distraction building is needed

    Posted 18 months ago

    LegendaryGamer

    30/04/16

    I am in arena 5 trying to get back up to arena 6 and ive been doing marvelous woth deck,i highly recommend it.

    Posted 18 months ago

    Kerbecks

    30/04/16

    Hey,Marcelo I'm in tp republic at 1800 trophies, the deck is doing great but will it hold up with the upcoming bombtower Nerf to 40 sec instead of 60 sec?

     

    Posted 18 months ago

    MonkeyMan

    30/04/16

    Well if it failed your playng it wrong. I'm a level 8 in legendary so I would sorta know. If you really want to master the deck come to TP Alliance(2400+), TP Empire (1800+), or TP Republic (1400+) and I can help you out

    Posted 18 months ago

    Destroyerz_014

    29/04/16

    I tried this deck and its a fail. πŸ˜”

    Posted 18 months ago

    TheGenie

    21/04/16

     

     

    Posted 18 months ago

    MonkeyMan

    16/04/16

    Use bomb tower becuase the tesla nerf awhile ago

    Posted 18 months ago

    TheClashKingNL

    16/04/16

    Really nice and effective deck! I have a really nice deck to go to arena 5!

    Posted 18 months ago

    Appl

    14/04/16

    Cuz it says tesla in description and bomb tower in build

    Posted 18 months ago

    Appl

    14/04/16

    Do I use tesla or bomb tower?

     

    Posted 18 months ago

    russelreclusado

    10/04/16

    NICE

     

    Posted 18 months ago

    MonkeyMan

    06/04/16

    I would suggest either a bomber or a musketeer at that point. Once you get to 1000 trophies you should join TP EmpireπŸ˜ƒπŸ‘

    Posted 18 months ago

    samuelgm

    06/04/16

    What might you suggest instead of wizard taking note I am  arena 3 and do not have the witch or wizard

    Posted 18 months ago

    MonkeyMan

    06/04/16

    Thanks Garcia 

    Posted 18 months ago

    Jfgarcia2016

    06/04/16

    This deck is pretty great

    Posted 18 months ago

    MonkeyMan

    06/04/16

    Feeder clan just opened. It's called TP Empire (1200πŸ†+) and they will be on the leaderboards the same way TP Alliance is now. They will also help with deck strategies and will donate cards as frequently as possible. Hope you join and sorry if it seems like excessive advertising πŸ˜ƒπŸ‘

    Posted 18 months ago

    MonkeyMan

    02/04/16

    Ok I'll stop advertising. Sorry if it seemed excessive

    Posted 18 months ago

    NoobyNoob

    02/04/16

    Like your deck (probably) and your clan seems cool. But can you stop advertising.

    Posted 18 months ago

    MonkeyMan

    01/04/16

    You can join once you get around the 1600 range of trophies but we would love to have you. It's just we have been growing rapidly and almost in the top 200 U.S (19,880 clan score)

    Posted 19 months ago

    hot

    01/04/16

    can i join ALLIANCE Clan i just play around 1 week and stuck between 1200-1300 and my clan now is kind like stingy in donating cardsss... plz i need help thx

     

     

     

    Posted 19 months ago

    MonkeyMan

    31/03/16

    Now I use the wizard

    Posted 19 months ago

    g_medrano

    30/03/16

     So do you use a wizard or a witch? 

    Posted 19 months ago

    MonkeyMan

    30/03/16

    Yea the combo is OP. If you want more strategies, my clan is very good at suggesting some. We are almost top 200 locally and have the largest amount of donations I have seen from a clan. Join TP Alliance if you are interested in a clan that actually cares about the player and tries to improve each member 1600+πŸ† to join

    Posted 19 months ago

    Appl

    29/03/16

    Good build. I tried it and the first time was a bit rocky until I got that witch giant combo, and a couple of archers. Even a fireball couldn't stop me!

     

    Posted 19 months ago

    MonkeyMan

    29/03/16

    TP Alliance, almost top 200 in U.S and has an insane amount of donations. 1600+πŸ†. Hope to see you there😎

    Posted 19 months ago

    MonkeyMan

    26/03/16

    By the way, we have more donations than the #1 clan in the world by 1000 😱

    Posted 19 months ago

    MonkeyMan

    26/03/16

    1400+ trophies come join TP Alliance. Check us out we have an insane clan rating and a lot of donations

    Posted 19 months ago

    MonkeyMan

    23/03/16

    I would replace either the wizard or the archers if you really want the witch in your deck πŸ˜ƒπŸ‘. You should join TP Alliance if you are 1200+ trophies. Thanks for commenting on the deck.

    Posted 19 months ago

    rpzz

    22/03/16

    Hi!

     

    What card i take off to put a witch in this deck?

     

    thanks

    Posted 19 months ago

    MonkeyMan

    20/03/16

    Join TP Alliance (1200+). I replaced the witch with a wizard once I got to 2300+ trophy range

    Posted 19 months ago

    RagaGames

    19/03/16

    Good deck, thanks

    Posted 19 months ago

    Powakick

    13/03/16

    What can i replace the tesla with in lower levels?

     

     

     

    Posted 19 months ago

    RaZZeR

    12/03/16

    I started using it tody and it works perfectly fine for me so far

    Posted 19 months ago

    LittleWizard

    08/03/16

     Do it work?:D

    Posted 20 months ago

    MonkeyMan

    01/03/16

    Join Force Assassins now and you will be promoted quickly!

    Posted 20 months ago

    MonkeyMan

    29/02/16

    The Tesla in my opinion is the best defensive building for this deck. They are very powerful and last a whole minute. This deck is OP and beats people two levels higher than me constantly and my cards are not that high level. If you end up using this deck make sure you make it gain popularity by putting that you use this deck. Thanks for reading my deck guys I hope it works out for you πŸ˜ƒ

    Posted 20 months ago

    J_r3tributi0n

    28/02/16

    You can also switch out the tesla for a cannon. But the replacements for the tesla (i.e. tombstone, cannon) can only defend against ground troops. Consider keeping the tesla, it can target ground & air.

    Posted 20 months ago

    MonkeyMan

    27/02/16

    I'm free to play, a pretty low level, and above 2200 trophies. These stats means something about this deck is working and it will work for you if you are free to play or a begginner. Trust me just play it like a control deck and patiently win games like a boss

    Posted 20 months ago

    Antonio Pedro

    26/02/16

    Cool deck

     

    Posted 20 months ago

    MonkeyMan

    25/02/16

    I'm on an ipad do you guys know how to change the arena level on this site to arena 6?

    Posted 20 months ago

    MonkeyMan

    25/02/16

    Cool man thanks 

     

    Posted 20 months ago

    The menace

    25/02/16

    Sounds cool I might try it